On Wednesday 11 July, the European Commission presented its strategy for tackling the fourth generation of the Internet (‘Web 4.0’) and virtual worlds. With this legislative initiative, it also intends to position the EU as a major player in the field, given that the global market for virtual worlds is expected to “grow from €27 billion in 2022 to more than €800 billion in 2030”.
“Today, Europe is entering the race to become a world leader in Web 4.0 and virtual worlds....